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Gunsmith - Part 22

Kappa Required
MechanicLevel 39+

Walkthrough Overview

Gunsmith - Part 22 is a Mechanic task available from player level 39. Gunsmith - Part 22 is a weapon-build task — you'll modify a base weapon to meet specific attachment, stat, or weight requirements. The base gun and the parts needed are listed in the guide below; source them from traders at the required loyalty levels (or the flea market) and assemble at your hideout's workbench. The build only counts once every requirement is satisfied at the same time. Gunsmith - Part 22 is required for the Kappa secure container.

Task Information

Given by
Mechanic
Location
Any map
Kappa Required
Yes
Level Required
Level 39

Objectives

  • Modify an M4A1 to comply with the given specifications

Rewards

  • +28,900 EXP
  • Mechanic Rep +0.03
  • Euros1,000× Euros
  • Magazine caseMagazine case
  • FLIR RS-32 2.25-9x 35mm 60Hz thermal riflescope2× FLIR RS-32 2.25-9x 35mm 60Hz thermal riflescope

Frequently Asked Questions

What level do I need to start Gunsmith - Part 22?
Gunsmith - Part 22 unlocks at player level 39 from Mechanic.
Is Gunsmith - Part 22 required for the Kappa container?
Yes — Gunsmith - Part 22 is one of the quests required to unlock the Kappa secure container.
What are the rewards for Gunsmith - Part 22?
Completing Gunsmith - Part 22 rewards 28,900 EXP plus 1,000× Euros, Magazine case, 2× FLIR RS-32 2.25-9x 35mm 60Hz thermal riflescope. Trader reputation changes are listed in the Rewards section below.
What quests does Gunsmith - Part 22 unlock?
Completing Gunsmith - Part 22 unlocks: Gunsmith - Part 23, Collector.

Guide

Base Weapon

Colt M4A1 5.56x45 assault rifle

Colt M4A1 5.56x45 assault rifle

PeacekeeperLL2

Shopping List

IconItemTraderLoyalty Level
AR-15 5.56x45 SureFire MAG5-60 60-round magazine - Option 1AR-15 5.56x45 SureFire MAG5-60 60-round magazine - Option 1PeacekeeperLL3 (Barter)
OR AR-15 5.56x45 Magpul PMAG D-60 60-round magazine - Option 2OR AR-15 5.56x45 Magpul PMAG D-60 60-round magazine - Option 2PeacekeeperLL4
Alexander Arms 10 inch railAlexander Arms 10 inch railMechanicLL4
RTM Osovets P-2 tactical foregripRTM Osovets P-2 tactical foregripSkierLL3
AR-15 Alexander Arms MK10 rifle length handguardAR-15 Alexander Arms MK10 rifle length handguardMechanicLL4
AR-15 Naroh Arms GRAL-S pistol gripAR-15 Naroh Arms GRAL-S pistol gripPeacekeeperLL4
AR-15 5.56x45 10.3 inch barrelAR-15 5.56x45 10.3 inch barrelPeacekeeper/MechanicLL2 (Barter) / LL3
AR-15 KAC QDC 5.56x45 Flash Suppressor KitAR-15 KAC QDC 5.56x45 Flash Suppressor KitPeacekeeperLL2
KAC QDSS NT4 5.56x45 sound suppressor (FDE)KAC QDSS NT4 5.56x45 sound suppressor (FDE)Loot OnlyFIR
AR-15 Daniel Defense MK12 Low Profile Gas BlockAR-15 Daniel Defense MK12 Low Profile Gas BlockMechanic/PeacekeeperLL2
UNV DLOC-IRD sight mountUNV DLOC-IRD sight mountJaegerLL2 (Barter)
Trijicon REAP-IR thermal scopeTrijicon REAP-IR thermal scopeSkierLL4 (Barter)
Trijicon REAP-IR scope eyecupTrijicon REAP-IR scope eyecupJaegerLL3 (Barter) / LL3
AR-15 TROY M7A1 PDW stockAR-15 TROY M7A1 PDW stockMechanicLL2

Tips

  • Base M4A1 available from Peacekeeper LL2
  • KAC QDSS NT4 suppressor is FIR only - check Labs, Reserve, or airdrops
  • SureFire 60-round mag via barter at LL3 is easier than PMAG D-60
  • REAP-IR thermal scope requires the eyecup attachment
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