STORY ENDINGS
All 4 Tarkov endings compared — and which one you should aim for
How Endings Work
Your choices across the 9 story chapters determine which of 4 endings you reach: Savior, Survivor, Debtor, or Fallen. Most decisions branch in The Ticket — the final story chapter — but earlier chapters set up which paths are available to you.
Which Ending Should You Choose?
If you want the canon "true" ending: aim for Savior. It's the hardest — requires every optional objective and unwavering Lightkeeper trust — but it's the ending the lore treats as the real one.
If you just want a clean escape without min-maxing: Survivor is the easiest "good" ending. Same final choice as Savior, but you skip the optional grind.
If you don't trust Mr. Kerman and have 500M roubles to burn: Debtor is your path. Refuse Kerman, pay Prapor, walk away with debt.
If you want the dark outcome (or just don't finish): Fallen is the default. Betray Lightkeeper or stop progressing The Ticket and you'll land here.
All 4 Endings Compared
| Savior | Survivor | Debtor | Fallen | |
|---|---|---|---|---|
| Difficulty | Hardest | Moderate | Easy mechanics, expensive | Default (no effort) |
| Requirements | Continue with Kerman + every optional objective | Continue with Kerman, skip optional path | Refuse Kerman + pay Prapor 500M roubles | Default if you betray Lightkeeper or fail |
| Consequences | Clean escape + canon ending | Clean escape, no Savior bonuses | Escape, but owe 500M to Prapor | No escape; story ends unresolved |
| Recommended for | Completionists & lore lovers | Story-first players who want a clean ending | Pragmatists with a stockpile | Players who want a darker outcome (or default) |
| Full guide | Read Savior guide | Read Survivor guide | Read Debtor guide | Read Fallen guide |
Savior
Expose TerraGroup and escape with the truth
The most demanding ending. Accept Mr. Kerman's offer, agree to dig up dirt on TerraGroup, and deliver 8 of the 9 major evidence items before escaping through the Terminal.
Read full Savior guide →Survivor
Refuse Kerman and buy your way out
Refuse Mr. Kerman's offer and pay Prapor a fortune for the alternative way out: 300 million roubles if you gave him the Armored case in Falling Skies, 500 million if you kept it.
Read full Survivor guide →Debtor
Start helping Kerman, then walk away owing Lightkeeper
Begin the evidence route but abandon it after 2 major evidence items, then grind out Lightkeeper's escape chain instead. No cash payment, but a heavy PvP and collection grind.
Read full Debtor guide →Fallen
Turn on Kerman and leave with Prapor's smugglers
Accept Mr. Kerman's offer but refuse to dig up dirt on TerraGroup, then buy passage from Prapor with dangerous cargo and a million dollars. You escape, but into darkness.
Read full Fallen guide →Ready to start (or restart) your journey?
Start with Tour Chapter